Lore
Ages ago, gods of war, summoning divine powers, forged sacred totems and spread them throughout the world of zGaming.
These totems were not just icons of war, each totem changed not only the rewards for conquering them, but also the dynamics of the war itself, where the distinction between allies and enemies was blurred.
There, alliances between clans were put aside, and loyalty was now determined by the courage and skill of each group. The gods smiled at this fierce competition, knowing that, in the end, only the most skillful and adaptable warriors would be worthy of their divine blessing.
Did you manage to beat Gods Warfare? Then you can enjoy the offerings that the gods will give you.
How it works
During the week (Monday to Friday), in an interval of 30 to 90 minutes, a "Warfare's Totem" will be spawned randomly in any Memory Zone (Enchanted Valley, Ivory Tower Crater, Anghel Waterfall, Ancient Battleground, Blazing Swamp), the totem remains in place for 15 minutes.
- An announcement is sent to all online players informing them of the location, as well as a marking on the game map.
- In this area near the totem, all mobs will now provide +100% XP.
- When you approach the zone, all the characters will have their identities hidden (nicknames, tags, etc.).
- When approaching the zone, everyone will attack other players regardless of clan or alliance, except their own party.
- Within this zone, it is not possible to write in game chats, create My Teleports or Share Locations, nor is it possible to use Revenge on players within this zone.
- Only characters Lv. 82 and above can take part (score points, receive the buff, drop from itens, etc).
Zone Control
When you enter this zone (next to the totem pole), each member of the party scores points, meaning that the more members there are for a longer period of time, the more points the party will have.
- The scoring zone is demarcated by a special territory demarcation effect.
- You can view the current zone and the group that owns it on the game map (Alt + M).
- You can view the scores of the participating groups in a special window that appears automatically.
- The display of the domain on the map is updated every 60 seconds.
The aim is to keep the group (party) in that location for as long as possible. At the end of the time, the group that has the most points (has stayed in the location for the longest) takes control of the area.
- At the end of the 15 minutes, the Totem disappears and the members of the group that dominated the area receive the "Gods Warfare Blessing" buff.
Gods Warfare Blessing
This buff lasts 45 minutes and adds the following statuses:
Effect | Description |
---|---|
Gods Warfare Blessing | A blessing granted by the gods to players who mastered a Gods Warfare.
PvE Damage +5%, PvE Defense +5%, Acquired XP +30%, HP Recovery Potion +30 |
In addition, when you kill mobs within this zone under the effect of this buff, monsters called "Warfare Offering" are summoned.
- There is a 60-second summoning interval between each "Warfare Offering".
- At the end of the 45-minute time limit (after mastering the zone) the Gods Warfare Blessing buff is removed from all players.
By defeating the "Warfare Offering" monsters, you can drop the following itens:
All Warfare Oferring | |
---|---|
Reinforced Jewelry Box | |
Dye Booster | |
Hidden Power Booster | |
Hardin's Soul Crystal Lv. 1 | |
Augment Stone: Weapon | |
Augment Stone: Armor | |
Augment Stone: Sigil | |
Augment Stone: Circlet | |
Augment Stone: Accessory | |
Hardin's Soul Crystal Lv. 6 | |
Hardin's Soul Crystal Lv. 12 |